KitOps 1.11 Release
Inserts were something near and dear to Hard Ops but at the time of inception I did mention a better system would eventually take that slack allowing HOPS to slim and refocus.
Without further ado lets discuss the latest updates!
Features / Improvements
Insert Material Improvements – previously in KitOps when multiple inserts were brought in many duplicates were made making the material panel rapidly increase. This has been fixed and now should perform better.
Thumbnail Rendering Improvements – when rendering thumbnails for complex driven inserts sometimes the transition system would have issues. This has been resolved now adjusting inserts for beauty shots should be easier than ever.
Sort Modifiers – this is courtesy of Boxcutter Sort modifiers was essential for working with bevel, mirror, array, solidify, and simple deform. This has now been added to the KitOps preferences for situations where modifier control is needed.
There has been improvements behind the scenes of kitops as well to prepare it for a brighter future in 2.8 for importing assets of all types. Hence the improvements.
It should even support dynamic insert thumbnail creation better!
For users of Hard Ops who miss the classic inserts they are available to download along with a test of the radial insert from the above video.
Hard Ops has an option for kitops in the main menu which will bring a popup into the 3d view for assistance with usage. We hope to expand KitOps via hops into something more useful for user’s needs.